public static int getOpenGLMaxSize() {
int[] maxSize = new int[1];
GLES10.glGetIntegerv(GL10.GL_MAX_TEXTURE_SIZE, maxSize, 0);
return maxSize[0];
}
public static int getOpenGLMaxSize() {
int[] maxSize = new int[1];
GLES10.glGetIntegerv(GL10.GL_MAX_TEXTURE_SIZE, maxSize, 0);
return maxSize[0];
}